2 (c) Majesco, Terminal Reality
Real-time ScreenCapture from Infernal Engine
Environmental art by Ryan Monday, Cory Edwards, and Nathan
Purkeypile. Additional art by The BloodRayne 2 Art Team
in her element, eradicating one of a series of tracking turrets
in Kagan's Tower. In this mini-boss encounter, the player
was forced to employ Rayne's acrobatics and speed to evade
enemies and solar turret beams.